// senior software developer — hamburg, germany
Hi, I'm Ben.
A multidisciplinary software developer. I build full-stack products, interactive 3D web experiences and games.
about
I'm a senior full-stack developer with a focus on clean architecture and thoughtful user experiences. My work spans backends, frontends, infrastructure, agentic coding and project leading — with a soft spot for 3D graphics, game development and open source in the Rust ecosystem.
- location:
- Hamburg, Germany
- languages:
- German, English
- education:
- B.Sc. Computer Science
- interests:
- Music, Tricking, Running, Hiking

experience
03/2024 — current
Closelink GmbH

Senior Fullstack Developer
Building a lubricant procurement platform for the international shipping industry. My work spans backend, frontend, dev-ops, architecture and project leading — plus driving the adoption of agentic coding workflows across the team.
KotlinJavaTypescriptReactSpringAWSVercelMicroservicesAgentic Coding09/2019 — 10/2023
Inovex GmbH
Fullstack Developer
Worked on many different projects for interesting clients, including some of Germany's leading convenience store chains. Built multiple full-stack applications from scratch and got deep experience in all phases of software development.
JavaKotlinTypescriptAngularReactSpring BootGCPGraphQLSQLMicroservices09/2018 — 09/2019
Parship GmbH

Backend Developer
Worked on the popular dating platforms Parship & ElitePartner. Mainly backend work with Java and Spring — learned a lot about architecture and enterprise-level scalability.
JavaSpringLinuxSQLJenkinsTDDMicroservices
skills
Over the years I have built and maintained multiple backends and APIs using different technology stacks — ranging from simple microservices to full-fledged application backends.
education
09/2017 — 09/2020
HAW Hamburg
B.Sc. Computer Science
I really enjoyed my time at HAW Hamburg and the strong theoretical background it provided me — especially in the AI and computer graphics space. My thesis explored procedural voxel model generation with the wave function collapse algorithm:
open source
Simple animation system for the unity dots stack.
C#High-level networking library that extends the bevy_replicon library to allow snapshot interpolation and client-side prediction
RustA polygon mesh manipulation library based on the Surface Mesh structure
RustA CLI util to simplify creating stacked branches and pull requests on github.
RustCLI tool for managing multiple claude session across projects
RustPublic agent skills, installable via skills.sh
Agent Skills// contact
Want to build something?
Let's talk — email me or book a free 15 minute call.